Networking
The Networking module provides a complete set of networking primitives: TCP/UDP clients and servers, an HTTP client and server with Express-style routing, an HTTP client connection pool, a WebSocket client with auto-reconnect, multipart form-data parsing, JSON-RPC IPC channels, and TLS support via pluggable backends.
Overview
All networking in xtils is event-driven and non-blocking, built on the TaskRunner event loop. Callbacks fire on the event loop thread, making the programming model simple and predictable — no data races by default.
#include <xtils/net/http_router.h>
#include <xtils/net/http_server.h>
#include <xtils/tasks/thread_task_runner.h>
auto runner = ThreadTaskRunner::CreateAndStart("server");
HttpRouter router;
router.Get("/api/hello",
[](const HttpRouter::Context& ctx, HttpRouter::Response& res) {
res.Status(200).Json("{\"message\":\"Hello!\"}");
});
HttpServer server(runner.get(), &router);
server.Start("0.0.0.0", 8080);Type aliases (v2.0)
- Inside route handlers prefer
HttpRouter::Context/HttpRouter::Response(these are aliases forHttpRequestContext/HttpRouterResponse). - The server connection / raw request are exposed as
HttpServer::Connection/HttpServer::Request. - HTTP client types are nested:
HttpClient::Request,HttpClient::Response,HttpClient::Listener,HttpClient::MultipartField,HttpClient::MultipartFile.
TCP Client
#include "xtils/net/tcp_client.h"
class TcpClientEventListener {
public:
virtual void OnConnected(bool success) = 0;
virtual void OnDataReceived(const void* data, size_t len) = 0;
virtual void OnDisconnected() = 0;
};
TcpClient(TaskRunner* runner, TcpClientEventListener* listener);
bool Connect(const std::string& address, uint16_t port);
bool ConnectToHost(const std::string& hostname, uint16_t port); // DNS resolved
void Disconnect();
bool Send(const void* data, size_t len);
bool SendString(const std::string& data);
bool IsConnected() const;
void SetKeepAlive(bool enable);
void SetNoDelay(bool enable);TCP Server
#include "xtils/net/tcp_server.h"
class TcpServerEventListener {
public:
virtual void OnClientConnected(TcpServerConnection* conn) = 0;
virtual void OnDataReceived(TcpServerConnection* conn, const void* data, size_t len) = 0;
virtual void OnClientDisconnected(TcpServerConnection* conn) = 0;
};
TcpServer(TaskRunner* runner, TcpServerEventListener* listener);
bool Start(const std::string& address, uint16_t port);
bool StartDualStack(uint16_t port); // IPv4 + IPv6
void Stop();
void Broadcast(const void* data, size_t len);
size_t GetConnectionCount() const;Example: echo server
class EchoServer : public TcpServerEventListener {
void OnClientConnected(TcpServerConnection* conn) override {
LogI("Client connected: %s", conn->GetRemoteAddress().c_str());
}
void OnDataReceived(TcpServerConnection* conn, const void* data, size_t len) override {
conn->Send(data, len);
}
void OnClientDisconnected(TcpServerConnection* conn) override {
LogI("Client disconnected");
}
};
EchoServer handler;
TcpServer server(&runner, &handler);
server.Start("0.0.0.0", 9000);UDP Client / Server
#include "xtils/net/udp_client.h"
#include "xtils/net/udp_server.h"
// Client
UdpClient client(&runner, &listener);
client.Open();
client.SendTo("192.168.1.100:9000", data, len);
client.SetBroadcast(true);
client.JoinMulticastGroup("239.0.0.1");
// Server
UdpServer server(&runner, &listener);
server.Start("0.0.0.0", 9000);
server.SendTo(client_addr, data, len);
server.SetClientTimeout(30000);HTTP Client
#include "xtils/net/http_client.h"
HttpClient client(&runner);
// Synchronous (unified entry: Send; single-flight per instance).
HttpClient::Request req;
req.method = HttpMethod::kPost;
req.url = HttpUrl::Parse("https://api.example.com/items").value();
req.SetJsonBody(R"({"name":"foo"})");
HttpClient::Response res = client.Send(req);
// Convenience helpers
HttpClient::Response r1 = client.Get("https://api.example.com/data");
HttpClient::Response r2 = client.PostJson(url, json_string);
HttpClient::Response r3 = client.PostForm(url, {{"key", "value"}});
HttpClient::Response r4 = client.PostMultipart(url, fields, files);
// Async: implement HttpClient::Listener
class MyListener : public HttpClient::Listener {
void OnHttpResponse(HttpClient*, const HttpClient::Response& res) override {
LogI("status: %d", res.status_code);
}
void OnHttpError(HttpClient*, const std::string& err) override {
LogE("error: %s", err.c_str());
}
};
client.GetAsync(url, &listener);
// Configuration
client.SetTimeout(10000);
client.SetFollowRedirects(true, 5);
client.SetKeepAlive(true);
client.SetVerifySSL(true);
client.Cancel(); // cancel an in-flight requestSingle-flight semantics
A single HttpClient instance allows only one in-flight request at a time (this is the explicit, atomic v2.0 contract). For concurrency use the HttpClientPool below.
HttpClientPool — concurrent HTTP requests
#include "xtils/net/http_client_pool.h"
// size <= 0 falls back to std::thread::hardware_concurrency()
HttpClientPool pool(&task_runner, /*size=*/4);
// Synchronous: auto acquire + send + release
auto resp = pool.Send(request);
auto resp2 = pool.Send(request, std::chrono::milliseconds(5000)); // acquire timeout
// Manual borrow (RAII handle releases on destruction)
{
auto handle = pool.Acquire(std::chrono::milliseconds(2000));
if (!handle) { LogE("acquire timeout"); }
else {
handle->SendAsync(request, &listener);
}
}HttpClientPool::Send() returns a synthetic error response (status_code == 0, status_message describing the failure) if no client could be acquired in time.
HTTP Router (Express style)
#include "xtils/net/http_router.h"
HttpRouter router;
router.Get ("/api/users", handler);
router.Post ("/api/users", handler);
router.Put ("/api/users/:id", handler);
router.Delete("/api/users/:id", handler);
router.Any ("/api/*", handler);
// Handler signature
void handler(const HttpRouter::Context& ctx, HttpRouter::Response& res) {
auto id = ctx.GetParam("id"); // URL parameter
auto search = ctx.GetQuery("q"); // query string
auto body = ctx.GetBody(); // request body
auto auth = ctx.GetHeader("Authorization");
// Multipart form (lazily parsed)
auto& fields = ctx.GetMultipartFields();
auto& files = ctx.GetMultipartFiles();
res.Status(200).Json("{\"ok\":true}");
}Path parameter syntax
Both Express style :param and the original {param} are supported:
router.Get("/users/:id/posts/:post_id", handler); // Express
router.Get("/users/{id}/posts/{post_id}", handler); // legacyMiddleware
router.Use([](const HttpRouter::Context& ctx, HttpRouter::Response& res) -> bool {
LogI("%s %s", ctx.GetMethod().c_str(), ctx.GetPath().c_str());
return true; // false aborts the chain
});
router.Use("/api",
[](const HttpRouter::Context& ctx, HttpRouter::Response& res) -> bool {
if (ctx.GetHeader("Authorization").empty()) {
res.Status(401).Json("{\"error\":\"unauthorized\"}");
return false;
}
return true;
});Static files and route groups
router.Static("/static", "./public");
router.EnableCors("*", "GET,POST,PUT,DELETE,OPTIONS");
auto api = router.Group("/api/v1");
api.Get ("/users", listUsers);
api.Post("/users", createUser);WebSocket Client
#include "xtils/net/websocket_client.h"
class WsHandler : public WebSocketClientEventListener {
void OnWebSocketConnected(WebSocketClient* client) override {
client->SendText("{\"type\":\"subscribe\"}");
}
void OnWebSocketMessage(WebSocketClient* client, const WebSocketMessage& msg) override {
LogI("msg: %s", msg.text.c_str());
}
void OnWebSocketClosed(WebSocketClient*, uint16_t code, const std::string& reason) override {
LogW("ws closed: %d", code);
}
void OnWebSocketError(WebSocketClient*, const std::string& err) override {
LogE("ws error: %s", err.c_str());
}
};
WsHandler handler;
WebSocketClient ws(&runner, &handler);
ws.SetAutoReconnect(true, 5000); // 5s reconnect delay
ws.SetPingInterval(30000); // ping every 30s
ws.Connect("wss://api.example.com/ws");TIP
Since v2.0 the WebSocket client owns its HTTP upgrade handshake directly; it no longer depends on HttpClient / HttpClientEventListener.
HTTP Server configuration
#include "xtils/net/http_server.h"
struct HttpServerConfig {
// Max HTTP request body size; over the limit returns 413 Payload Too Large.
size_t max_payload_size = 4 * 1024 * 1024; // default 4 MB
};
// Default config
HttpServer server(&runner, &handler);
// Custom limit (embedded device, 1 MB)
HttpServerConfig small;
small.max_payload_size = 1 * 1024 * 1024;
HttpServer server2(&runner, &handler, small);
// File upload service (64 MB)
HttpServerConfig big;
big.max_payload_size = 64 * 1024 * 1024;
HttpServer server3(&runner, &handler, big);TIP
On memory-constrained devices (RAM < 30 MB), set max_payload_size explicitly.
Streaming file responses
HttpServer::Connection (a.k.a. HttpServerConnection) can chunk a file in 64 KB pieces without loading it fully into memory:
bool ok = conn->SendFileStreaming(file_path, "200 OK", headers);Multipart parser
For uploads and form data:
#include "xtils/net/http_multipart.h"
router.Post("/upload",
[](const HttpRouter::Context& ctx, HttpRouter::Response& res) {
auto& files = ctx.GetMultipartFiles(); // parsed on first access
auto& fields = ctx.GetMultipartFields();
for (auto& file : files) {
LogI("file: %s (%zu bytes)", file.filename.c_str(), file.content.size());
}
res.Status(200).Json("{\"uploaded\":" + std::to_string(files.size()) + "}");
});TLS factory
#include "xtils/net/transport/tls_factory.h"
TlsContextPtr CreateTlsContext(const TlsCertConfig& cfg);
std::unique_ptr<Transport> CreateTlsTransport(TaskRunner* runner,
TransportEventListener* listener);Backend (OpenSSL or mbedTLS) is selected at compile time with TLS_BACKEND.
IPC channel
xtils/net/ipc_channel.h provides JSON-RPC 2.0 over Unix / abstract Unix / TCP. See:
Putting it together
#include <xtils/app/service.h>
#include <xtils/net/http_router.h>
#include <xtils/net/http_server.h>
#include <xtils/tasks/thread_task_runner.h>
using namespace xtils;
class WebService : public Service<WebService> {
public:
WebService() : Service("web") {}
void Init() override {
runner_ = ThreadTaskRunner::CreateAndStart("web_io");
router_ = std::make_unique<HttpRouter>();
router_->Get("/api/status",
[this](const HttpRouter::Context&, HttpRouter::Response& res) {
Json status = Json::object();
status["uptime"] = GetUptime();
status["clients"] = ws_clients_;
res.Status(200).Json(status.dump());
});
router_->Static("/", config.GetOr<std::string>("web_root", "./public"));
router_->EnableCors("*", "GET,POST,OPTIONS");
handler_ = std::make_unique<RouterHttpRequestHandler>(std::move(router_));
server_ = std::make_unique<HttpServer>(runner_.get(), handler_.get());
server_->Start("0.0.0.0", config.GetOr<int>("port", 8080));
}
void Deinit() override { server_->Stop(); }
private:
ThreadTaskRunner runner_;
std::unique_ptr<HttpRouter> router_;
std::unique_ptr<RouterHttpRequestHandler> handler_;
std::unique_ptr<HttpServer> server_;
int ws_clients_ = 0;
};Thread safety
All networking callbacks fire on the TaskRunner's thread. With ThreadTaskRunner every callback for the same server runs serialised on its dedicated thread — no locking required inside handlers.